![]() The Fix is quite simple press the tech button once. This bug is very similar to -1 Army Strength one. When pressing the tech button too much after a tech is finished, for some reason the tech will repeat sometimes from different percents of progress (progress probably based on how many research points at the time). Tech Loops, after it is finished it begins again.The best fix to this most common problem out there. ![]() Since the host hasn't started the game everyone is in snyc allowing for players to assign the split pops to the factory or RGO of their choice. When the game is reloaded the POPs will go into their factory/RGO.Īn even better fix is to split and manually assign the pops before the host starts the game. The POP splitting is always best to be done before a rehost, usually after someone crashes or a predesignated restart. The bug itself is when one splits a pop who work in factories and RGOs and the recently split POP (the 25%) will not be assigned to an open spot automatically or even manually. Although I do not know what triggers the game to stop assigning split pops, it happens a lot and your best bet is to be patient. This bug is probably the worst and of course the most common. One should take in account that when the host saves or autosaves the game will lag/stop and you may be more prone to loosing armies. Your best bet is for the host to lower game speed. Check the clock and if you paused and yet it is still moving then that means you are lagging big time. The Fix is also simple, click once, if it doesn't work pause do not click again. This bug seems to be similar to duplicate research as in all cases I have seen this happening, the lagging of the host combined with multiple mouse clicks will turn the corp or division that was to be reinforced into -1 strength which will be destroyed on enemy contact. This is made a lot less worse if the host autosaves every 3 months or so. If in cases the host drops/CTDs you will need to go back till the last known save by the host. The Fix is simple, only use the host save. The Clausewitz or Jominian Attitude event and the Superior Crew and Naval Hero Thesis event will keep firing piling more and more statistics to the AI and human nations. It is also worthy to note this is in Victoria : Revolutions everyone has version 2.01 and all the OHGamer's hotfixes patched on. With that said it seems lag is the biggest factor in most problems. I don't know if these bugs can be duplicated in SP which is unfortunate. ![]() A list of bugs that me and my fellow Monday Game have picked, I will list them and their workarounds and hopefully some find it helpful :
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